My Journey

Technical Skills Overview

  • Engines & Audio: Anvil (Ubisoft), Unreal Engine 5, Unity, Wwise
  • Languages & Frameworks: C++, C#, WPF, XAML
  • Tools & Methods: Git, Debugging, Optimization, Agile/Teamwork

Internship Experience

May 2025 - August 2025 (17 weeks)

Gameplay Programmer Intern - Ubisoft Montreal

Montreal, Quebec, Canada
  • Learned and worked with an in-house game engine (Anvil).
  • Debugged and resolved complex issues.
  • Created systems to streamline feature implementation for designers.
  • Added functionalities to the game engine and tested the game.
  • Worked in a team environment and explained technical terms to non-technical stakeholders.
September 2024 - December 2024 (15 weeks)

Software Engineer Intern - Audiokinetic

Montreal, Quebec, Canada
  • Deepened knowledge of Unreal Engine 5 and Unity through the Wwise integration.
  • Created a dynamic audio environment system that is easily customizable for designers.
  • Worked independently, researched, and documented technical solutions efficiently.
  • Prepared technical presentations and brought original ideas to production.
  • Found solutions to complex problems and explained technical terms clearly.
January 2024 - May 2024 (16 weeks)

Tools Programmer Intern - Ubisoft Montreal

Montreal, Quebec, Canada
  • Learned and adopted a new framework and programming language (WPF and XAML).
  • Worked in a team environment, adapting to security and code styling guidelines.
  • Worked on a mandate and even exceeded expectations
  • Found optimization solutions and resolved bugs.
2022 (10 weeks)

Programmer Intern (Urbia Video Game Project) - CDRIN

Matane, Quebec, Canada
  • Evaluated and analyzed client requirements and communicated effectively.
  • Adapted to a pre-existing external codebase.
  • Contributed innovative ideas and resolved complex development problems.
  • Explained technical elements clearly to the client.
2018 (2 weeks)

Helpdesk Technician Intern - Econocom

Grenoble, France
  • Evaluated and analyzed customer situations.
  • Proposed appropriate technical solutions.

Education

September 2022 - April 2026

Bachelor in Software Engineering (Graduated)

École de technologie supérieure (ÉTS), Montreal, Quebec, Canada

A 4-year program to become a software engineer with 3 internships.

2022

Semester 4 in Quebec (Study Abroad)

Cégep de Matane, Matane, Quebec, Canada

Spent the last semester of my DUT at a college in Quebec to graduate.

2022

Two-Year University Degree in Computer Science (DUT)

Université Claude Bernard Lyon 1, France

Learned the foundations of computer science and discovered software development while gaining advanced technical knowledge.

2020

Scientific High School Diploma, Mathematics Specialization

Lycée Saint Jean Bosco, Cluses, France

Graduated with honors (Mention Bien).

Extracurricular Involvement

September 2022 - August 2025

Club EsporTS (Esports Club) - Rocket League Team 1 Main Player

ÉTS, Montreal, Quebec, Canada
  • Participated in competitive leagues and tournaments, maintaining composure under pressure.
  • Organized club events (tournaments, LAN parties) and communicated across teams.
  • Analyzed gameplay data and prepared individual or team training sessions.
2022

Club Conjure (Video Game Creation Club) - Member

ÉTS, Montreal, Quebec, Canada
  • Organized events (Gala, GameJam) and participated in GameJams.
  • Worked in a team environment to resolve project issues under tight deadlines.