My Journey

Technical Skills Overview

Professional Experience

Gameplay Programmer Intern (NEO Project)

Ubisoft Montreal - Montreal, QC May 2025 - August 2025 (17 weeks)

Fighting Team of 8 | C++, Anvil engine | Agile, tasks from lead, peer-reviewed

  • Extended existing combat telemetry to send in-game events to data analysts for enemy and ability balancing.
  • Built and adapted gameplay features for designers, e.g. a fog ability that grows with an equipped outfit.
  • Debugged and fixed gameplay issues across health, input, animation, and targeting (line-of-sight).
Anvil
C++
Agile & Scrum
Debugging
Testing
Confluence
Jira
Perforce
English

Software Engineering Intern (Wwise Integration Team)

Audiokinetic - Montreal, QC September 2024 - December 2024 (16 weeks)

Solo R&D mandate with mentor | C++/Blueprints, UE5 → Unity (C#)

  • Built a Wwise take on Unreal’s Soundscape plugin: a dynamic ambient-audio demo for sound designers.
  • Learned Unreal Engine 5 on the job; built raycast sound selection and indoor/outdoor zones, then ported it to Unity.
Unity
Unreal Engine
C#
C++
Agile & Scrum
Debugging
Testing
Git
Visual Studio
English
French

Tools Programmer Intern

Ubisoft Montreal - Montreal, QC January 2024 - May 2024 (16 weeks)

Team of 6 | C#, WPF/XAML, MVVM | Agile | shipped to main

  • Built Shortcut Explorer, a tool listing every engine shortcut, previously hard-coded with no way to find them.
  • Parsed shortcut attributes from the C# code and added search and conflict detection; widely adopted.
Anvil
C#
WPF
Agile & Scrum
Debugging
Confluence
Git
Jira
Perforce
Visual Studio
English
XAML

Programmer Intern (Urbia project)

CDRIN - Matane, QC April 2022 - June 2022 (10 weeks)

Client project, team of 5, main programmer | Unity/C# | educational city-builder

  • Completed a near-finished game: new buildings and rules, residential balance, flooding, and level tuning.
  • Worked with a 3D artist, a manager, and the client weekly; integrated 3D models and polished the game.
Unity
C#
Agile & Scrum
Teamwork
Testing
Git
GitHub
Trello
Visual Studio
French

Education

Extracurricular Involvement