Panic On Comic City !
🏆 Won Best Accessibility Award & Nominated for Best Design and Best Technical Innovation at the Ubisoft Gamelab 2026. An asymmetrical co-op game with an 80s-90s theme, developed over 10 weeks.
- Collaborated closely with artists and game designers under strict deadlines.
- Applied 3D mathematics to calculate custom physics for a player (the roller) sliding along a dynamically moving and deforming mesh (the snake).
- Developed the core gameplay architecture inspired by Curve Rush mechanics.